Tilengine 2.15.2 released
Tilengine » Devlog
This is a small bugfix:
- Release 2.15 introduced a bug in windowed mode with vsync enabled (default mode) where a black screen appeared until changing window size going to fullscreen with Alt+Enter or changing scaling factor with Alt+1...5. Fixed
- Added TLN_GetPaletteNumColors() to retrieve the number of actuals colors inside a palette
Files
Linux ARMv7l (Raspberry Pi, BeagleBone...) 688 kB
Aug 29, 2023
Linux Desktop 32-bit 706 kB
Aug 29, 2023
Linux Desktop 64-bit 699 kB
Aug 29, 2023
Windows 32-bit 765 kB
Aug 29, 2023
Windows 64-bit 787 kB
Aug 29, 2023
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Tilengine
2D retro grapics engine with true raster effects for creating 8/16 bit style games
More posts
- Tilengine 2.15 releasedApr 22, 2023
- Tilengine 2.14: new SNES-style layer windowFeb 10, 2023
- Tilengine 2.13 with per-tile palette selectorNov 12, 2022
- Tilengine 2.12 released: Tile & sprite 90º rotationNov 01, 2022
- Feature preview: tile & sprite 90º rotationOct 30, 2022
- Tilengine 2.11.3 bugfix releasedOct 30, 2022
- Tilengine 2.11.0 releasedOct 03, 2022
- Tilengine 2.10.0 releasedSep 30, 2022
- Preview of new CRT effectAug 21, 2022
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