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2D retro grapics engine with true raster effects for creating 8/16 bit style games · By
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Tilengine 2.9.4 - improved layer queries
13 days ago
This release fixes an issue unforeseen with the introduction of automated world loading with TLN_LoadWorld() : the ability to retrieve layer type and active ass...
Tilengine 2.93 released
67 days ago
Small update, fixes bug in TLN_SetNextSprite() when rearranging the last sprite in the list...
Tilengine 2.92 released
87 days ago
Small update that brings back compatibility with recently updated ResourcePacker. Current version isn't backwards compatible with the original one, so both side...
Python Platformer refactoring
Jun 25, 2021
I've done a major refactoring of Tilengine's sister project Python Platformer https://github.com/megamarc/TilenginePythonPlatformer . I've split it onto separat...
Release 2.9.1 - Sprite pivot & layer enable
Apr 01, 2021
Custom sprite pivot This update introduces an useful feature: the ability to set the sprite's pivot position with TLN_SetSpritePivot . Until now it was always f...
Release 2.9.0 - World mode
Mar 16, 2021
This release adds a new feature called World mode , where all the layers contained in a single .tmx file and any selected sprites are updated when the "world po...
Release 2.8.5 - Small bugfixes
Aug 07, 2020
Reimplements TLN_SetAnimationDelay() for single frame Per-pixel collision status is cleared when disabling a sprite. Reusing it in the same frame caused the col...
Apple OSX build available
May 16, 2020
Apple OSX build available again After upgrading my main development computer from Windows 7 to Windows 10, the VMWare Player where I used to run a virtualized O...
2D platformer prototype in python
I've setup a new project in GitHub to show, with progressive updates, how to build a 2D platformer prototype in tilengin...
Nov 05, 2017
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