Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs

Tilengine

2D retro grapics engine with true raster effects for creating 8/16 bit style games · By megamarc

Community

New topic
19
Topics

Recent updates

Release 2.9.1 - Sprite pivot & layer enable
Custom sprite pivot This update introduces an useful feature: the ability to set the sprite's pivot position with TLN_SetSpritePivot . Until now it was always f...
5 files
Release 2.9.0 - World mode
3
This release adds a new feature called World mode , where all the layers contained in a single .tmx file and any selected sprites are updated when the "world po...
5 files
Release 2.8.5 - Small bugfixes
Reimplements TLN_SetAnimationDelay() for single frame Per-pixel collision status is cleared when disabling a sprite. Reusing it in the same frame caused the col...
5 files
Apple OSX build available
2
Apple OSX build available again After upgrading my main development computer from Windows 7 to Windows 10, the VMWare Player where I used to run a virtualized O...
1 file
Release 2.8.4 - Simplified API
1
This release simplifies some of the most common operations, adding replacement functions with less parameters or making some of the old required parameters as o...
5 files
Release 2.8.2 - Enhanced TMX
2
Enhanced TMX layer and object compatibility Fixes bug where tileset animations weren't correctly played on layer index other than 0 Enhanced TMX compatibility...
5 files
Release 2.8.0 - revamped animation engine
1
This release doesn't introduce new features, but enhances existing ones. New animation engine Prior to this release, animation engine was a globally slotted one...
6 files
Release 2.7.0 - sprite list order & sprite masking
1
Release 2.7.0 introduces two new features inspired on the Sega Genesis/MegaDrive and some tweaks & bugfixes Sprite list order Until now, sprites were drawn base...
5 files
Topic
Last post
started by IndEE777
2 replies
103 views
6 replies
542 views
2 replies
342 views