Tilengine 2.9.4 - improved layer queries
This release fixes an issue unforeseen with the introduction of automated world loading with TLN_LoadWorld(): the ability to retrieve layer type and active assets after loading. Several TLN_GetLayerXXX() functions have been added to retrieve various layer-related data that couldn't been previously queried at runtime.
In addition to this, there's a new sample called QueryLayer.c that showcases this new functionality about retrieving useful data on layers automatically set up with TLN_LoadWorld()
Leave a comment
Log in with itch.io to leave a comment.