Tilengine 2.0 is fully open source LGPL
This 2.0. release marks a significant philosophy change: Tilengine is now a full-featured open source project relicensed with the LGPL conditions. Now anyone can build the library from sources and collaborate with it. You can read the complete notice here: https://www.facebook.com/notes/tilengine/tilengine-20-is-lgpl-open-source/177628...
Feature wise, this release is not much different than the previous 1.xx, newest feature is the ability to work with multiple instances of the engine, using a global context switch method. The API and ABI are backwards compatible, so both older sources and compiled samples interoperate with this 2.0 release.
I've updated all the binaries for those people that do not want to build from sources and prefer a ready made binary distribution.
Regards!
Files
Get Tilengine
Tilengine
2D retro grapics engine with true raster effects for creating 8/16 bit style games
More posts
- Tilengine 2.15.2 releasedAug 29, 2023
- Tilengine 2.15 releasedApr 22, 2023
- Tilengine 2.14: new SNES-style layer windowFeb 10, 2023
- Tilengine 2.13 with per-tile palette selectorNov 12, 2022
- Tilengine 2.12 released: Tile & sprite 90º rotationNov 01, 2022
- Feature preview: tile & sprite 90º rotationOct 30, 2022
- Tilengine 2.11.3 bugfix releasedOct 30, 2022
- Tilengine 2.11.0 releasedOct 03, 2022
- Tilengine 2.10.0 releasedSep 30, 2022
- Preview of new CRT effectAug 21, 2022